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What do you think of this website?
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N!nja $tr!k3r
8/3/04
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It was
posted on STEAMpowered.com that there will be a server
maintenance at 6:00 PM PST tonight. The STEAM games won't
be available for about half an hour.
The post will be updated once the servers are back
up.
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N!nja $tr!k3r
8/2/04 |
The one
and only
Kiltron, Ritual mapper and creator of the
previously released CZ Deleted Scenes Mission
"Terrorist Retaliation" has published a new mission
called "Runaway
Trains". Here's a brief description:
"You take the
role of a French GIGN operative where Terrorists have
hijacked a transporter train that is shipping goods
and military equipment through Basel, France. They are
on a mission to launch a nuke over France killing
everyone in the country. They have taken hostages, so
you have to find and save them as well. There aren't
too many games out there that let you play on dual
moving trains navigating through each one to make it
to the front. Good luck!"

Note:
This map really pushes the HL engine very hard. If you
have a low end system, it's probably not going to run
very well for you. This mission was made for a beefy
machine.
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N!nja $tr!k3r
7/30/04
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Gamespot recently had the chance to play
Counter-Strike: Source.
The preview doesn't shed much new light on the game,
but it does contain a nice video interview with Jess
Cliffe and Doug Lombardi.
...but Valve
has plans to consider exploring different gameplay types
after Source is released. In the meantime, Valve's current
plan is to include basically everything featured in
Counter-Strike version 1.6 (the most recent version), with
as many good features from Condition Zero as possible
(minus the features that simply weren't working out too
well, like the riot shield--a handheld item that defended
players from gunfire).

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N!nja $tr!k3R
7/28/04
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Good ol' Valve is informing
us that there's only 16 days of bug fixing left. Info on
the bug fixation timeline has come from a thread posted
earlier this week in HL2
World forums. In the thread, Valve's own Gabe Newell
has responded to a delay rumour that has been floating
around. Here's a snippet on what he had to say:
"Right now we are looking
at our bug numbers. Each day you fix some bugs and you
find some new bugs. The net number tells you how quickly
you will get to zero. At our current rate of find/fix
bugs, we'll be down to zero bugs in 16 days."
Well, let's just cross
our fingers and hope all of this is true, and not just
some way for Valve to distract us from the game's release
date ..
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